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MEDIUMS:
Photo:
Image that is captured with a camera. It is a physical/digital representation of something captured from real life.
Rendered Image:
Image fabricated from software. It’s a 2D representation of a 3D CAD file.
Rendered Animation:
Video created from software. It’s a timeline created of motion keyframes exported the same way as rendered images, then assembled into a movie format.
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3D TERMS:
CAD or 3D File:
File format from a product designer most often used by manufactures that include all geometry of the product’s appearance.
Render Passes:
Scans done by software that calculate more detail per pass. (10 passes = small detail // 200 passes = higher detail)
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TEXTURES:
Reflection Level:
Value given to material surface in order to define the balance of matte/glossy.
Metal Color:
Setup used to represent life-like paint, powder coat, or even anodized results.
Fabric Weave:
Defined fabric pattern, tension, color, and fiber density.
PERSPECTIVE:
Camera:
First person view of 3D scene. Customized by focal length and depth of field.
Orthographic:
Camera perspective becomse set to zero. Basically makes scene with no vanishing points or sense of depth.
Camera Moves:
Animation keyframes attached to Perspective Camera that mimic real life orbits, pans, dollies, and standard movements.